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RBR – Wintelre

screen_wintelre_130104_1This week I did some exporting from Wallaby. I also placed some replay cameras to get a good impression of the track. Below are some screenshots. In RBR the textures often show differently than expected. The game continues to surprise me with it again. But for now I will concentrate on building houses and other missing object like spectators, cars and rally objects. Continue reading

121202_3dsmax_wintelre Even though we bring you little or no news of special stage Wintelre does not mean that no progress has been made. Almost every day this track is further developed. The next few weeks will be spent to export lots of new objects and track parts from 3D Studio Max to Wallaby. After that we hope to be able to upload new in game screenshots and perhaps a small video. Continue reading